mercredi 20 juillet 2011

Uses, a virtual landscape create project mimicry sand

I would imagine that one of the most difficult things in real life in 3D computer graphics imitating stone is.


The canyons some of you may be in cars , which looked like fins on an Impala, but what, if you really want a more realistic virtual Canyon landscape, remember you? All you need is sand and a special sensor with project mimicry.


This is one of these technologies, you have to see to believe this is why a video included after the jump, so you can see it in action. You can see the top-down-sensor lights that create a most colorful world of sand and how to change design of sand digital counterpart.


You can see in the video game, the Monobanda, the developers of this technology, their sandbox to use graphics of emulators for gaming. You already have some crazy style of play with bouncing balls, and it looks like it is manipulated with an Xbox 360 controller.


I see this technology of the player does not create user-based content is used. Would you really a gaming accessory, you constantly a vacuum to have to use after use? Or a sandbox in the middle of the room, for that matter?


Yes, as something that the game developers would use, but is the technology for project mimicry "under development" it looks.




Project mimicry from Monobanda on Vimeo.



Source code